So we met up last night for some Sharp Practice. Tom was being the Brits, I was the French and General Ballroom hosted magnificently! Beautiful table!
We both start off off the board!
Tom shows off his tiny pezzal!
My force pre deployment
I activate first and march down the road (spoilers – this ends very badly)
Next my Voltigeurs skirmish onto the board. Tom is nowhere to be seen!
Still no sign of the Brits as I start to search for the escaped prisioner in the building!
My force continues its route through the countryside
Tom appears on my flank – I hadn’t thought this through and was pretty much taken out of the game by that one volley to the march column flank!
At 3 markers a turn it would be 6 turns before this formation was unshaken. If Tom did not shoot again!
The thin red line!
My other troops rush to the rescue
Tom now deploys the rest of his force, and despite me having had a couple of turns in hand I am in a lot of trouble!
My second set of line infantry may be able to capitalise on Tom’s formation!
But no, British shooting is too good. The column stalls. I land a flank volley on the British line.
My other Voltigeurs go chasing off to find Beatrix whilst all my line infantry languish under blast markers.
Tom’s centre companies
We have done the whole Sharp Practice before. I think it was a long day. I was tired and this game feels a little over complex for me. Some games the rules are all but invisible. I cannot say that about this. It is a thing even with a lot of practice (get it) would remain evident that the rules not the feel drive the action.
I love the period and I love how the game looks. But I think this will be my last game of Sharp Practice. I must type up my own set of rules!